👤

Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};

Respuesta :

Respuesta:

runner.instance_.gameover = function() runner.instance_.setspeed (100)

Explicación:

};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};Runner.instance_.gameOver = function(){};